Orbit versions
What each version brings, newest first.
1.2.0
4 October 2026 · closed test
- Optional relays: dive in to defend them for extra points, or carry on along your route.
- Bonus rounds against the clock, harder as you go and with new enemies.
- Boss improvements: octopus, carrier and warship.
- Bosses can be seen coming, and every fight has its entrance.
- The game's story, in new transmissions in the logbook.
- Two new ships, plus new trails and extras in the shop.
- New-item badges: the menu and the logbook mark what you have not seen yet.
- Music and sound effects volume in SETTINGS.
- Smoother jumps, optimisations and fixes.
1.1.0
1 October 2026 · closed test
- Menu music, with a 16-bit sound.
- Your ship explodes when you die.
- When a run ends, a card with your result to share on social media. The first share each day gives 15 points.
- Faster start.
- Several bosses improved.
- Easier to use shop and menus.
- The aim line is an optional aid, off by default. Turn it on in SETTINGS.
- Language flag on the menu.
- Several performance improvements and fixes.
1.0.0
29 September 2026 · closed test
- First test build: hop from planet to planet with one tap, from Earth to Sagittarius A*.